The Evolution of Digital Art
Posted on May 20th, 2011 in Uncategorized | Comments Off
Until the late 20th century, the graphic-design area had been based on hand-craft processes: layouts being drawn by hand in order to actualise a design; type was specified and ordered from a typesetter; and type proofs and photostats of images were assembled into position on heavy paper or board for photo copying and platemaking. Over the course of the 1980s and early ’90s, however, rapid advances in digital computer hardware and software utterly changed graphic design.
Software for Apple’s 1984 Macintosh computer, such as the MacPaint programme developed by computer programmer Bill Atkinson and graphic designer Susan Kare, had a revolutionary human interface. Tool icons controlled by a mouse or graphics tablet enabled designers and artists to use computer graphics in a new, intuitive manner. The Postscript™ page-description language from Adobe Systems, Inc., allowed for pages of type and graphics to be placed into graphic designs on screen. By the mid-1990s, the transition of design from a drafting-table activity to an on-screen computer activity was basically complete.
Personal computers placed typesetting tools into the homes of designers, and so a time of experimentation began in the creation of new and unusual fonts and page layouts. Type and images were layered, fragmented, and dismembered; type columns were overlapped and run at very long or short line lengths, and the sizes, weights, and fonts were often changed within single headlines, columns, and words. Much of this type of research took place in design education at art schools and universities. American designer David Carson, art director of Beach Culture magazine in 1989-91, Surfer in 1991-92, and Ray Gun magazine in 1992-96, caught the imagination of a youthful audience by taking such an experimental approach into graphic design.
Rapid growth in onscreen software also enabled designers to make elements transparent; to stretch, scale, and bend them; to layer type and graphics in space; and to link imagery into complex montages. For example, in a United States postage stamp from 1998, designers Ethel Kessler and Greg Berger digitally montaged John Singer Sargent’s portrait of Frederick Law Olmsted with a photograph of New York’s Central Park, a site plan, and botanical art to commemorate the landscape architect. Placed together, these images evoke a rich expression of Olmsted’s life and work.
The digital revolution in graphic design was shortly followed by general public access to the internet. A whole new sphere of graphic design activity bloomed in the mid-1990s when internet business became a growth sector of the world-wide economy, causing organisations and businesses to scramble to establish web-sites. Designing a Web site involves the layout of screens of information rather than of physical pages, but approaches to the use of type, images, and colour are similar to those used for print. Web design, however, requires a host of new considerations, including designing for navigation through the website and for using hypertext links to be taken to additional information. An example of strong Web design is the Herman Miller for the Home Web site, designed by BBK Studio in 1998. These designers created a strong visual identity, effective navigation, and informational clarity. Attributes that added to the effectiveness of this web-site included a consistent colour palette, an informative use of pictures of products, and a scrolling montage of products.
Because of the global effectiveness and reach of the internet, the graphic-design sector is becoming increasingly global in scope. In addition, the blending of motion graphics, animation, video feeds, and music into Web-site design has caused the merging of traditional print and broadcast media. As kinetic media expands from motion pictures and basic television to scores of cable-television channels, video games, and animated Web sites, motion graphics are becoming an increasingly important area of graphic design.
In the 21st century, graphic design is far-reaching; it is a major component of the complex print and electronic information systems. It permeates modern society, delivering information, product identification, entertainment, and persuasive messages. The inexorable advance of technology has changed dramatically the way graphic designs are created and distributed to a mass market. However, the fundamental role of the graphic designer, adding creative form and clarity of content to communicate messages, remains the same.
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